My Home Made Solo Projects
These are my game projects that I have worked on at home as a solo dev, with help from Google and such.
AutoAnarchy

Game Reference: My Summer Car, Mad Max
Game Type: Open World Survival
Time Spent: ~920 hours
Engine: Unreal Engine 5.4
Solo project started with a friend. Source build for dedicated server.
Includes interaction, vehicle, weapon, health systems, and more. HTN AI integrated.
WorldWar
Game Reference: DayZ / Red Orchestra
Game Type: Open World Survival
Time Spent: ~1020 hours
Engine: Unreal Engine 4–5
Solo C++/Blueprint learning project. Includes vehicle, firearm, health systems, Steam and Discord API wrappers.
CanStrike Multiplayer
Time Spent: ~180 hours
Engine: In-house Firefly
Expanded a chat app from a school assignment into a working multiplayer mode with dedicated server support.
Unreal Engine SteamWorks API Wrapper
Time Spent: ~40 hours
Custom wrapper made to support latest Steamworks API version. Still early days but useful for personal projects.