My Home Made Solo Projects

These are my game projects that I have worked on at home as a solo dev, with help from Google and such.

AutoAnarchy

Game Reference: My Summer Car, Mad Max
Game Type: Open World Survival
Time Spent: ~920 hours
Engine: Unreal Engine 5.4

Solo project started with a friend. Source build for dedicated server.
Includes interaction, vehicle, weapon, health systems, and more. HTN AI integrated.

WorldWar

Game Reference: DayZ / Red Orchestra
Game Type: Open World Survival
Time Spent: ~1020 hours
Engine: Unreal Engine 4–5

Solo C++/Blueprint learning project. Includes vehicle, firearm, health systems, Steam and Discord API wrappers.

CanStrike Multiplayer

Time Spent: ~180 hours
Engine: In-house Firefly

Expanded a chat app from a school assignment into a working multiplayer mode with dedicated server support.

Unreal Engine SteamWorks API Wrapper

GitHub Link

Time Spent: ~40 hours

Custom wrapper made to support latest Steamworks API version. Still early days but useful for personal projects.