WorldWar.

FPS

by Carl Uvebrant

About

Still working on adding stuff here, as I update the game.

Details

Game Reference: DayZ / Red Orchestra

Game Type: Open World Survival

Time Spent: ~1020 hours

Engine: Unreal Engine 4–5

Development

Started with me wanting to learn Unreal Engine C++ and Blueprints more. Turned into me making my own small survival game. Built source versions of Unreal Engine from 4.26 to 5.3 to support dedicated server builds.

The Team

Me – Programmer: Carl Uvebrant