Magequit
Shoot-em-up
by HejSpel

About
Since you messed up your magic spell, you are now stuck in a shadow realm and have to use your three orbs of power in order to get past the creatures that guard the exit.
Details
Game Reference: Task Force Kampas
Production Time: 6 weeks half-time (~120 hours)
Engine: School's In-house TGE
My Contribution
Worked on UI/UX together with Henrik Park. The hardest part was making the UI adapt to different resolutions.
- Designed and implemented the intro sequence
- Created MainMenu, InGamePauseMenu, and InGameUI systems
- Developed sound system and integrated all audio
- Added Xbox controller support and vibration feedback
- Worked on various other tasks
The Team
Level Designers
Elias Carlsson
Christoffer Carlsvärd
Programmers
Ventus Andersson
Niklas Fredriksson
Max Hartell
Ivar Jönsson
Henrik Park
Carl Uvebrant
Graphical Artists
Max Kock
Anes Sabanovic
Felicia Johansson
Sebastian Schaffer
Animators
Arvid Aspeborg
Moa Bergman