About
"There's a big feast coming. You are tasked with brewing the perfect mead! Fight your way through snowy tundras and auburn forests to bring home the ingredients you need."
Details
Game Reference: Arietta Of Spirits
Production Time: 6 weeks half-time (~120 hours)
Engine: In-house TGE
My Contribution
Worked mostly on Sound, Music, and Tools.
- Set up Perforce for version control
- Integrated FMOD for sound and music
- Integrated player and UI audio
- Developed an AudioManager for volume control and organization
- Integrated sound effects for Bee characters (Boar, QueenBee, DragonBee)
- Added audio for the Smith and Practice Dummy
- Supported various other development tasks
Screenshots
The Team
Level Designers
Elias Carlsson, Tilde Persson
Programmers
Andréas Isaksson, Elin Granath, Erik Ljungman, Filip Nygren, Niklas Alquist, Carl Uvebrant
Graphical Artists
Max Kock, David Axelsson, Daniel Gryningstjerna, Linus Härstedt
Animators
Tanya Bengtsson, Emelie Bettoschi
Music
Andreas Carlsson